The reviewed adjacent-pair composition increment is publicly playable as the maintained app's accepted increment.

Play: https://demos.agentarmies.io/play/builds/austin-34a21c6d437c/?store=https%3A%2F%2Fdemos.agentarmies.io%2Fplay%2Fproducts%2Fc3-draft%2Fpacks%2Fe9d6252d194245a108eef4e1715b28527e9d26798e38f31ccc2a2b841a3f443d%2F&cell=865b4b2b1&dressing=on&fauna=on&materials=all&veg=on
Controls: WASD walk, Shift run, drag to look, Tab inspector, V walkable overlay. Add &gameplay=private for the private authoritative mode (movement stays disabled until a fresh authority supplies the first pose).

Exact source: 34a21c6d437c13cd61e366efb923ab15bb201fd4 (PR24 closing approvals at this head: Opus 5123052455, Fable 5123072916; squash 02ba405fe465f76a6d07c8e5292e8e5015b2908c on t3code/agent-inb20-social-integration-01413d with an identical tree).
Release manifest SHA256: cdb1776170edf6cbe4b12d05a555fe2fe4d3c81210b3c9df8e57e55c6ccd7e71 (prepared manifest 3856bc478980fb5807a9cc3ddf745857f1895ccad7b91b51ce890076613913db, same 688 files).
Artifact: 688 files / 25,317,752 bytes at play/builds/austin-34a21c6d437c/; every body and MIME type fetched back and verified. One composer publication used this lock:
/home/agent/.aa2/evidence/client-web/inb20-candidate/01413d/pair-integration/publish.lock
The app fetches its world products from the separately published e9d pack prefix (17 files, 945,358 bytes, root-owned; 15 client-fetched files verified byte-identical to the reviewed fixture before this release). No local product copies of the e9d or 926 roots ship in this build; the 926 root stays served through the existing 3d2 release.

Actual public WebGPU browser on aa-gpu-1, no local fulfilment (dressed/receipt.json, SHA256 99a0186ffbfd60154c72dcf494c77f3ef4121a48e9b170d282bc6a1d4f8636da): ready in 14.96 s; first W press moved 3.25 m from the corrected spawn; b1→b7→b1 under a held W key with the app's own look setter, 218.58 m horizontal, 218 samples, grounded at every sample, two cell crossings (samples 93 and 151) with vegetation cover constant across both (2 cells covered, 133,222 blades placed, 29 trees, 85 dressing placements), 217 requests, zero page errors, zero failed requests. Engine string read from the app inspector: WebGPU.
Public normal first input on aa-cpu-1 (SwiftShader, node load average 46): ready, 9 resident cells, 15 public product GETs all 200, corrected spawn 2.55 m, 2 s W hold moved 1.28 m, grounded before and after, zero errors. A first attempt under three concurrent browsers moved 0.96 m (kept as normal-first-input-attempt1-shared-load; the walk is frame-bounded by the dt clamp, follow-up N8).
Public mounted-waiting lifecycle control (mounted-waiting/probe-pr24-wait.json): private mode on the public e9d prefix keeps the capsule hidden and the camera parked at 183.56 m above ground (ground 179.69 m) through five joining samples of a gated synthetic client, look changes yaw only, then the exact supplied first pose (error ≤ 1e-14 m) places the actor at 179.69 m with the camera at 182.44 m, the notice reads "ready; movement enabled; peers: 1 human · 0 robots" and the peer capsule is visible. The real-87e7532 and fauna variants also pass. No live authority, identity or endpoint was consumed; the synthetic client runs in the page.
Public tree check (candidate-check/): two independent browsers on the bundled real-87e7532 fixture, both ready with 9 resident cells, moved 3.20 m each, grounded, zero failures.

I viewed first-input-dressed-gpu.png, crossing-1-dressed-gpu.png and the mounted first-pose frame and confirmed a readable world and player in each.
First input: https://demos.agentarmies.io/play/evidence/austin-34a21c6d437c/dressed/first-input-dressed-gpu.png
Crossing: https://demos.agentarmies.io/play/evidence/austin-34a21c6d437c/dressed/crossing-1-dressed-gpu.png
Mounted first pose: https://demos.agentarmies.io/play/evidence/austin-34a21c6d437c/mounted-waiting/gated-e9d-b1-2-first-pose.png
Summary: https://demos.agentarmies.io/play/evidence/austin-34a21c6d437c/public-summary.json

Framing: this is one increment of the maintained globally streaming game path. The adjacent-pair e9d pack is a consumed input/control fixture (two cells, b1 and b7), not a normal-mode product and not a go-anywhere claim. The pair-limited normal mode is not a lasting fork.

Limits: geometry is measured vectors over derived terrain, not measured ground; vegetation is inferred cover on unsurveyed ground; water is unknown. Public product prefixes send no CORS header, so the app must be served from the same origin. The spawn exhaustion-refusal branch (no clear point within the search radius) leaves a frozen actor at the ungrounded selection; it is not reached on this pack (corrected 2.55 m) and its fix is owned by the CLI-13 writer (PR22 review 5123077637) for adoption as a delta. The corrected spawn faces a thin building wall close to the player (reviewer presentation note). Private mode used a synthetic in-page client here; no reciprocal visibility, public multiplayer or live authority claim. Not display FPS, frame-budget or visual-quality acceptance. Previous immutable public releases are preserved.
